The Logic and Method of Collaborative Design
The Logic and Method of Collaborative Design
by Brigadier General Huba Wass de Czege
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The logic and method of design outlined in this paper is first and foremost a collective research methodology for considering the best available information to make sense of what is known in order to construct an explicit and shared hypothesis of the very unique, dynamic and complex power and influence networks that pertain to the mission and how to act through them to take best advantage of the inherent situational potential for change. It is also a collective methodology for continually refining the command’s understanding of them, and for facilitating collective adaptation accordingly.
In a fundamental way, “design” is deciding what, in this particular mission case, is the “right” thing to do. In other words, it is imposing a logical structure over a very messy and hard to understand situation. When that logical structure is not self-evident it must be imposed on the situation by a conscious command decision, one that needs to be made before any deliberate, coherent or purposeful action can be taken, one that settles on an explicit formulation of the way the mission world is assumed to function and of how to exploit the potential for positive change within it. But modern military operational design is also a greater continuous collective and cyclical thought process for testing and transforming any and all previous “designs” as the mission context evolves over the span of a campaign.
It is increasingly difficult to write doctrine for the variety of mission situations that we can encounter today. Historical experience provides us examples that are often more different than similar to the mission contexts we face. For instance, an uncritical and formulaic imposition of the doctrinally prescribed aims and lines of operations drawn from the recently published COIN manual would be imposing a foreign logic upon a unique situation. We need a way to test the applicability of accumulated wisdom in all of its forms, and transform what we think we know into newer more applicable wisdom tailored to the mission at hand. A critical and collaborative design inquiry by the unit’s command team does that.
Download the full article: The Logic and Method of Collaborative Design
Huba Wass de Czege is a retired U.S. Army brigadier general. During his career as an infantry officer, he served two tours in Vietnam and gained staff experience at all levels up to assistant division commander. General Wass De Czege was a principal designer of the operational concept known as AirLand Battle. He also was the founder and first director of the Army’s School for Advanced Military Studies where he also taught applied military strategy. After retiring in 1993, General Wass De Czege became heavily involved in the Army After Next Project and served on several Defense Advanced Research Projects Agency v advisory panels. He is a 1964 graduate of the U.S. Military Academy and holds an MPA from Harvard University.