This paper explores the application and effects of locally-produced electronic warfare systems in the environment of the Fourth Generation (4GW) ‘come-as-you-are’ war in the context of a non-state actor using such systems to produce military effects for mission support and strategic influence, in order develop and facilitate competition as a peer/near-peer competitor against a state or other incumbent actor.
4th generation warfare
The purpose of this essay is to generate discussion regarding a new way to incorporate near-peer Electronic Warfare threats into the operations planning process.
About the Author(s)
The barbarians have come and the rules of war and peace stand transformed.